Mercurial > touhou
view pytouhou/game/bullet.pxd @ 442:6b4c3e250bd6
Type Bullet more, to improve performances.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 10 Aug 2013 15:21:39 +0200 |
parents | |
children | 78e1c3864e73 |
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from pytouhou.game.element cimport Element from pytouhou.utils.interpolator cimport Interpolator cdef class Bullet(Element): cdef public unsigned long state, flags, frame, sprite_idx_offset, damage cdef public double dx, dy, angle, speed cdef public bint player_bullet, was_visible, grazed cdef public object target, _game, _bullet_type cdef public tuple hitbox cdef public list attributes cdef Interpolator speed_interpolator cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height) cpdef set_anim(self, sprite_idx_offset=*) cdef void launch(self) cpdef collide(self) cpdef cancel(self) cpdef update(self)