view pytouhou/game/bullet.pxd @ 442:6b4c3e250bd6

Type Bullet more, to improve performances.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 10 Aug 2013 15:21:39 +0200
parents
children 78e1c3864e73
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from pytouhou.game.element cimport Element
from pytouhou.utils.interpolator cimport Interpolator

cdef class Bullet(Element):
    cdef public unsigned long state, flags, frame, sprite_idx_offset, damage
    cdef public double dx, dy, angle, speed
    cdef public bint player_bullet, was_visible, grazed
    cdef public object target, _game, _bullet_type
    cdef public tuple hitbox
    cdef public list attributes

    cdef Interpolator speed_interpolator

    cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height)
    cpdef set_anim(self, sprite_idx_offset=*)
    cdef void launch(self)
    cpdef collide(self)
    cpdef cancel(self)
    cpdef update(self)