Mercurial > touhou
comparison pytouhou/game/bullet.pxd @ 442:6b4c3e250bd6
Type Bullet more, to improve performances.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 10 Aug 2013 15:21:39 +0200 |
parents | |
children | 78e1c3864e73 |
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441:e8dc95a2a287 | 442:6b4c3e250bd6 |
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1 from pytouhou.game.element cimport Element | |
2 from pytouhou.utils.interpolator cimport Interpolator | |
3 | |
4 cdef class Bullet(Element): | |
5 cdef public unsigned long state, flags, frame, sprite_idx_offset, damage | |
6 cdef public double dx, dy, angle, speed | |
7 cdef public bint player_bullet, was_visible, grazed | |
8 cdef public object target, _game, _bullet_type | |
9 cdef public tuple hitbox | |
10 cdef public list attributes | |
11 | |
12 cdef Interpolator speed_interpolator | |
13 | |
14 cdef bint is_visible(self, unsigned int screen_width, unsigned int screen_height) | |
15 cpdef set_anim(self, sprite_idx_offset=*) | |
16 cdef void launch(self) | |
17 cpdef collide(self) | |
18 cpdef cancel(self) | |
19 cpdef update(self) |