Mercurial > touhou
view pytouhou/utils/matrix.pxd @ 222:5cac48b328ad
Refactor rendering code a bit.
Move duplicated camera setup code to a new “setup_camera” method,
and move common methods to a new “Renderer” module in order to make
individual sprite rendering easier.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sun, 18 Dec 2011 20:47:48 +0100 |
parents | fab7ad2f0d8b |
children | 98c64ffcbdff |
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cdef class Matrix: cdef public data cpdef flip(Matrix self) cpdef scale(Matrix self, x, y, z) cpdef scale2d(Matrix self, x, y) cpdef translate(Matrix self, x, y, z) cpdef rotate_x(Matrix self, angle) cpdef rotate_y(Matrix self, angle) cpdef rotate_z(Matrix self, angle)