log scripts/pytouhou @ 694:3ff1af76e413

age author description
2017-05-14 Emmanuel Gil Peyrot Add a GLFW implementation of gui.Window.
2015-03-28 Emmanuel Gil Peyrot Delay power assignment to players until the game is started.
2014-11-04 Emmanuel Gil Peyrot Display the traceback on module load error.
2014-10-25 Emmanuel Gil Peyrot Don’t hardcode the available games and interfaces, and relocation them.
2014-10-25 Emmanuel Gil Peyrot Fix a regression introduced in the previous commit when the interface has a different resolution than 640×480 and framebuffer_blit is enabled.
2014-09-30 Emmanuel Gil Peyrot Switch to Python 3.x instead of 2.7.
2014-10-10 Emmanuel Gil Peyrot Add a frameskip option, and use swap interval to implement it.
2014-08-06 Emmanuel Gil Peyrot Move NextStage outside of pytouhou.vm.msg, to be able to use it from anywhere without dependency on EoSD.
2014-07-10 Emmanuel Gil Peyrot Don’t traceback when GTK+ isn’t available.
2014-07-01 Emmanuel Gil Peyrot Add a GTK+ main menu, mimicking the original EoSD one.
2014-07-01 Emmanuel Gil Peyrot Add a configuration parser, and pass those options to argparse as defaults. Also include an xdg helper.
2014-06-30 Emmanuel Gil Peyrot Move all logging logic to the root logger, we don’t need specific handlers anymore.
2014-06-18 Emmanuel Gil Peyrot Move CLI options to their own module.
2014-06-05 Emmanuel Gil Peyrot Use logging for errors in the pytouhou script.
2014-05-30 Emmanuel Gil Peyrot Make both double- and single-buffer available on the CLI, but default to SDL’s default.
2014-05-29 Emmanuel Gil Peyrot Refactor graphics backend selection, to make them fallbackable and optional.
2013-11-08 Emmanuel Gil Peyrot Add a very simple sample interface.
2014-05-21 Emmanuel Gil Peyrot Make EoSDInterface separate from EoSD game.
2013-11-08 Emmanuel Gil Peyrot Always import runners from pytouhou.vm, to allow their replacement.
2014-05-21 Emmanuel Gil Peyrot Rename the eosd script into pytouhou, and remove the obsolete pcb one. base eosd@06d94f1343ac