2017-05-14 |
Emmanuel Gil Peyrot |
Add a GLFW implementation of gui.Window.
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2015-03-28 |
Emmanuel Gil Peyrot |
Delay power assignment to players until the game is started.
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2014-11-04 |
Emmanuel Gil Peyrot |
Display the traceback on module load error.
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2014-10-25 |
Emmanuel Gil Peyrot |
Don’t hardcode the available games and interfaces, and relocation them.
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2014-10-25 |
Emmanuel Gil Peyrot |
Fix a regression introduced in the previous commit when the interface has a different resolution than 640×480 and framebuffer_blit is enabled.
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2014-09-30 |
Emmanuel Gil Peyrot |
Switch to Python 3.x instead of 2.7.
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2014-10-10 |
Emmanuel Gil Peyrot |
Add a frameskip option, and use swap interval to implement it.
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2014-08-06 |
Emmanuel Gil Peyrot |
Move NextStage outside of pytouhou.vm.msg, to be able to use it from anywhere without dependency on EoSD.
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2014-07-10 |
Emmanuel Gil Peyrot |
Don’t traceback when GTK+ isn’t available.
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2014-07-01 |
Emmanuel Gil Peyrot |
Add a GTK+ main menu, mimicking the original EoSD one.
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2014-07-01 |
Emmanuel Gil Peyrot |
Add a configuration parser, and pass those options to argparse as defaults. Also include an xdg helper.
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2014-06-30 |
Emmanuel Gil Peyrot |
Move all logging logic to the root logger, we don’t need specific handlers anymore.
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2014-06-18 |
Emmanuel Gil Peyrot |
Move CLI options to their own module.
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2014-06-05 |
Emmanuel Gil Peyrot |
Use logging for errors in the pytouhou script.
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2014-05-30 |
Emmanuel Gil Peyrot |
Make both double- and single-buffer available on the CLI, but default to SDL’s default.
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2014-05-29 |
Emmanuel Gil Peyrot |
Refactor graphics backend selection, to make them fallbackable and optional.
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2013-11-08 |
Emmanuel Gil Peyrot |
Add a very simple sample interface.
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2014-05-21 |
Emmanuel Gil Peyrot |
Make EoSDInterface separate from EoSD game.
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2013-11-08 |
Emmanuel Gil Peyrot |
Always import runners from pytouhou.vm, to allow their replacement.
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2014-05-21 |
Emmanuel Gil Peyrot |
Rename the eosd script into pytouhou, and remove the obsolete pcb one.
base
eosd@06d94f1343ac
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