annotate pytouhou/ui/gamerunner.pyx @ 509:292fea5c584e

Some more type optimisations.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 25 Nov 2013 19:12:56 +0100
parents 1bc014f9d572
children 2e8ceaa85d5c
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
1 # -*- encoding: utf-8 -*-
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
2 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com>
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
4 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
5 ## This program is free software; you can redistribute it and/or modify
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
6 ## it under the terms of the GNU General Public License as published
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
7 ## by the Free Software Foundation; version 3 only.
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
8 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
9 ## This program is distributed in the hope that it will be useful,
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
12 ## GNU General Public License for more details.
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
13 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
14
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
15 cimport cython
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
16
455
6864a38b2413 Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 438
diff changeset
17 from pytouhou.lib cimport sdl
146
96c30ffd9b87 Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents: 131
diff changeset
18
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
19 from .window cimport Window, Runner
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
20 from .gamerenderer cimport GameRenderer
379
e0e284fcb288 Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 378
diff changeset
21 from .music import MusicPlayer, SFXPlayer, NullPlayer
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
22 from pytouhou.game.game cimport Game
224
9bb26dbb8438 Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents: 205
diff changeset
23
9bb26dbb8438 Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents: 205
diff changeset
24
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
25 cdef class GameRunner(Runner):
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
26 cdef object background, con, resource_loader, keys, replay_level, common
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
27 cdef Game game
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
28 cdef GameRenderer renderer
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
29 cdef Window window
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
30 cdef list save_keystates
464
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
31 cdef bint skip
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
32
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
33 def __init__(self, Window window, GameRenderer renderer, common,
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
34 resource_loader, bint skip=False, con=None):
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
35 self.renderer = renderer
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
36 self.common = common
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
37 self.resource_loader = resource_loader
419
1c92721f8e49 Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents: 418
diff changeset
38
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
39 self.window = window
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
40 self.replay_level = None
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
41 self.skip = skip
486
2f53be1b2f60 Merge netplay branch.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 477 464
diff changeset
42 self.con = con
331
1b4f04b08729 Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 330
diff changeset
43
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
44 self.width = common.interface.width
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
45 self.height = common.interface.height
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
46
330
16ed1ab1e14b Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents: 323
diff changeset
47
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
48 def load_game(self, Game game, background=None, bgms=None, replay=None, save_keystates=None):
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
49 self.game = game
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
50 self.background = background
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
51
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
52 if self.renderer is not None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
53 self.renderer.texture_manager.load(self.resource_loader.instanced_anms)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
54 self.renderer.load_background(background)
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
55
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
56 self.set_input(replay)
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
57 if replay and replay.levels[game.stage - 1]:
494
6be9c99a3a24 Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 487
diff changeset
58 game.players[0].lives = self.replay_level.lives
6be9c99a3a24 Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 487
diff changeset
59 game.players[0].power = self.replay_level.power
6be9c99a3a24 Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 487
diff changeset
60 game.players[0].bombs = self.replay_level.bombs
341
61caded6b4f5 Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 334
diff changeset
61 game.difficulty = self.replay_level.difficulty
61caded6b4f5 Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 334
diff changeset
62
373
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
63 self.save_keystates = save_keystates
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
64
428
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
65 null_player = NullPlayer()
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
66 if bgms:
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
67 game.music = MusicPlayer(self.resource_loader, bgms)
428
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
68 game.music.play(0)
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
69 else:
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
70 game.music = null_player
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
71
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
72 game.sfx_player = SFXPlayer(self.resource_loader) if not self.skip else null_player
343
94fdb6c782c1 Implement sfx for player and enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 341
diff changeset
73
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
74
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
75 cdef void set_input(self, replay=None) except *:
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
76 if not replay or not replay.levels[self.game.stage-1]:
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
77 self.replay_level = None
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
78 else:
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
79 self.replay_level = replay.levels[self.game.stage-1]
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
80 self.keys = self.replay_level.iter_keystates()
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
81
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
82
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
83 @cython.cdivision(True)
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
84 cdef void set_renderer_size(self, long width, long height) nogil:
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
85 if self.renderer is not None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
86 runner_width = float(self.width)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
87 runner_height = float(self.height)
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
88
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
89 scale = min(width / runner_width,
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
90 height / runner_height)
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
91
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
92 self.renderer.width = int(runner_width * scale)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
93 self.renderer.height = int(runner_height * scale)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
94
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
95 self.renderer.x = (width - self.renderer.width) // 2
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
96 self.renderer.y = (height - self.renderer.height) // 2
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
97
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
98
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
99 cdef void start(self) except *:
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
100 if self.renderer is not None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
101 self.set_renderer_size(self.width, self.height)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
102 self.renderer.start(self.common)
370
74471afbac37 Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 353
diff changeset
103
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
104
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
105 cdef bint update(self) except *:
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
106 cdef long keystate
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
107
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
108 if self.background is not None:
151
5cf927cbd9c5 Merge GameState into Game. TODO: Merge PlayerState into Player
Thibaut Girka <thib@sitedethib.com>
parents: 146
diff changeset
109 self.background.update(self.game.frame)
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
110 for event in sdl.poll_events():
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
111 type_ = event[0]
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
112 if type_ == sdl.KEYDOWN:
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
113 scancode = event[1]
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
114 if scancode == sdl.SCANCODE_ESCAPE:
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
115 return False #TODO: implement the pause.
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
116 elif type_ == sdl.QUIT:
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
117 return False
464
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
118 elif type_ == sdl.WINDOWEVENT:
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
119 event_ = event[1]
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
120 if event_ == sdl.WINDOWEVENT_RESIZED:
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
121 self.set_renderer_size(event[2], event[3])
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
122 if self.window is not None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
123 self.window.set_size(event[2], event[3])
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
124 if self.replay_level is None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
125 #TODO: allow user settings
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
126 keys = sdl.get_keyboard_state()
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
127 keystate = 0
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
128 if keys[sdl.SCANCODE_Z]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
129 keystate |= 1
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
130 if keys[sdl.SCANCODE_X]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
131 keystate |= 2
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
132 if keys[sdl.SCANCODE_LSHIFT]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
133 keystate |= 4
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
134 if keys[sdl.SCANCODE_UP]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
135 keystate |= 16
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
136 if keys[sdl.SCANCODE_DOWN]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
137 keystate |= 32
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
138 if keys[sdl.SCANCODE_LEFT]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
139 keystate |= 64
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
140 if keys[sdl.SCANCODE_RIGHT]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
141 keystate |= 128
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
142 if keys[sdl.SCANCODE_LCTRL]:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
143 keystate |= 256
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
144 else:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
145 try:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
146 keystate = self.keys.next()
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
147 except StopIteration:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
148 keystate = 0
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
149 if self.skip:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
150 self.set_input()
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
151 self.skip = False
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
152 self.game.sfx_player = SFXPlayer(self.resource_loader)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
153
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
154 if self.save_keystates is not None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
155 self.save_keystates.append(keystate)
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
156
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
157 if self.con is not None:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
158 self.con.run_iter(self.game, keystate)
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
159 else:
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
160 self.game.run_iter([keystate])
373
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
161
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
162 if self.window is not None:
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
163 self.game.interface.labels['framerate'].set_text('%.2ffps' % self.window.get_fps())
508
1bc014f9d572 Make GameRunner entirely independent of Window or GameRenderer, so we can run a game without display.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 504
diff changeset
164 if not self.skip and self.renderer is not None:
503
c622eaf64428 Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
165 self.renderer.render(self.game)
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
166 return True