Mercurial > touhou
annotate src/th06/anm0_vm.rs @ 741:3555845f8cf4
Make it so we can use more than a single anm0 in an EclRunner.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Tue, 07 Jan 2020 00:06:18 +0100 |
parents | 6d4802abe134 |
children | 0a250ddfae79 |
rev | line source |
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639
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Implement AnmRunner.
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1 //! Animation runner. |
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2 |
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3 use crate::th06::anm0::{ |
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4 Script, |
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5 Anm0, |
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6 Call, |
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7 Instruction, |
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8 }; |
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9 use crate::th06::interpolator::{Interpolator1, Interpolator2, Interpolator3, Formula}; |
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10 use crate::util::math::Mat4; |
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11 use crate::util::prng::Prng; |
639
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12 use std::cell::RefCell; |
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13 use std::rc::{Rc, Weak}; |
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14 |
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15 /// TODO |
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16 #[repr(C)] |
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17 #[derive(Debug)] |
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18 pub struct Vertex { |
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19 /// XXX |
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20 pub pos: [i16; 3], |
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21 /// XXX |
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22 pub uv: [f32; 2], |
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23 /// XXX |
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24 pub color: [u8; 4], |
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25 } |
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26 |
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27 /// Base visual element. |
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28 #[derive(Debug, Clone, Default)] |
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29 pub struct Sprite { |
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30 blendfunc: u32, |
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31 frame: u32, |
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32 |
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33 width_override: f32, |
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34 height_override: f32, |
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35 angle: f32, |
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36 |
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37 removed: bool, |
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38 changed: bool, |
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39 visible: bool, |
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40 force_rotation: bool, |
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41 automatic_orientation: bool, |
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42 allow_dest_offset: bool, |
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43 mirrored: bool, |
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44 corner_relative_placement: bool, |
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45 |
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46 scale_interpolator: Option<Interpolator2<f32>>, |
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47 fade_interpolator: Option<Interpolator1<f32>>, // XXX: should be u8! |
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48 offset_interpolator: Option<Interpolator3<f32>>, |
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49 rotation_interpolator: Option<Interpolator3<f32>>, |
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50 color_interpolator: Option<Interpolator3<f32>>, // XXX: should be u8! |
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51 |
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52 anm: Option<Anm0>, |
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53 |
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54 dest_offset: [f32; 3], |
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55 texcoords: [f32; 4], |
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56 texoffsets: [f32; 2], |
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57 rescale: [f32; 2], |
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58 scale_speed: [f32; 2], |
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59 rotations_3d: [f32; 3], |
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60 rotations_speed_3d: [f32; 3], |
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61 color: [u8; 4], |
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62 } |
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63 |
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64 impl Sprite { |
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65 /// Create a new sprite. |
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66 pub fn new() -> Sprite { |
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67 Sprite { |
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68 changed: true, |
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69 visible: true, |
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70 rescale: [1., 1.], |
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71 color: [255, 255, 255, 255], |
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72 ..Default::default() |
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73 } |
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74 } |
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75 |
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76 /// Create a new sprite overriding its size. |
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77 pub fn with_size(width_override: f32, height_override: f32) -> Sprite { |
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78 Sprite { |
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79 width_override, |
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80 height_override, |
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81 changed: true, |
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82 visible: true, |
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83 rescale: [1., 1.], |
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84 color: [255, 255, 255, 255], |
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85 ..Default::default() |
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86 } |
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87 } |
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88 |
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89 /// TODO |
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90 pub fn fill_vertices(&self, vertices: &mut [Vertex; 4], x: f32, y: f32, z: f32) { |
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91 let mut mat = Mat4::new([[-0.5, 0.5, 0.5, -0.5], |
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92 [-0.5, -0.5, 0.5, 0.5], |
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93 [0., 0., 0., 0.], |
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94 [1., 1., 1., 1.]]); |
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95 |
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96 let [tx, ty, tw, th] = self.texcoords; |
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97 let [sx, sy] = self.rescale; |
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98 let width = if self.width_override > 0. { self.width_override } else { tw * sx }; |
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99 let height = if self.height_override > 0. { self.height_override } else { th * sy }; |
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100 |
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101 mat.scale2d(width, height); |
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102 if self.mirrored { |
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103 mat.flip(); |
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104 } |
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105 |
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106 let [rx, ry, mut rz] = self.rotations_3d; |
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107 if self.automatic_orientation { |
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108 rz += std::f32::consts::PI / 2. - self.angle; |
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109 } else if self.force_rotation { |
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110 rz += self.angle; |
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111 } |
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112 |
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113 if rx != 0. { |
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114 mat.rotate_x(-rx); |
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115 } |
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116 if ry != 0. { |
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117 mat.rotate_y(ry); |
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118 } |
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119 if rz != 0. { |
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120 mat.rotate_z(-rz); |
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121 } |
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122 |
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123 if self.allow_dest_offset { |
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124 mat.translate(self.dest_offset); |
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125 } |
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126 if self.corner_relative_placement { |
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127 mat.translate_2d(width / 2., height / 2.); |
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128 } |
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129 |
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130 mat.translate([x, y, z]); |
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131 |
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132 let mat = mat.borrow_inner(); |
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133 vertices[0].pos[0] = mat[0][0] as i16; |
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134 vertices[0].pos[1] = mat[1][0] as i16; |
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135 vertices[0].pos[2] = mat[2][0] as i16; |
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136 vertices[1].pos[0] = mat[0][1] as i16; |
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137 vertices[1].pos[1] = mat[1][1] as i16; |
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138 vertices[1].pos[2] = mat[2][1] as i16; |
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139 vertices[2].pos[0] = mat[0][2] as i16; |
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140 vertices[2].pos[1] = mat[1][2] as i16; |
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141 vertices[2].pos[2] = mat[2][2] as i16; |
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142 vertices[3].pos[0] = mat[0][3] as i16; |
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143 vertices[3].pos[1] = mat[1][3] as i16; |
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144 vertices[3].pos[2] = mat[2][3] as i16; |
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145 |
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146 // XXX: don’t clone here. |
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147 let (x_1, y_1) = self.anm.clone().unwrap().inv_size(); |
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148 let [tox, toy] = self.texoffsets; |
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149 let left = tx * x_1 + tox; |
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150 let right = (tx + tw) * x_1 + tox; |
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151 let bottom = ty * y_1 + toy; |
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152 let top = (ty + th) * y_1 + toy; |
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153 |
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154 vertices[0].uv[0] = left; |
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155 vertices[0].uv[1] = bottom; |
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156 vertices[1].uv[0] = right; |
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157 vertices[1].uv[1] = bottom; |
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158 vertices[2].uv[0] = right; |
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159 vertices[2].uv[1] = top; |
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160 vertices[3].uv[0] = left; |
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161 vertices[3].uv[1] = top; |
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162 |
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163 vertices[0].color = self.color; |
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164 vertices[1].color = self.color; |
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165 vertices[2].color = self.color; |
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166 vertices[3].color = self.color; |
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167 } |
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168 |
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169 /// Update sprite values from the interpolators. |
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170 pub fn update(&mut self) { |
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171 self.frame += 1; |
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172 self.corner_relative_placement = true; |
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173 |
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174 let [sax, say, saz] = self.rotations_speed_3d; |
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175 if sax != 0. || say != 0. || saz != 0. { |
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176 let [ax, ay, az] = self.rotations_3d; |
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177 self.rotations_3d = [ax + sax, ay + say, az + saz]; |
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178 self.changed = true; |
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179 } else if let Some(ref interpolator) = self.rotation_interpolator { |
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180 self.rotations_3d = interpolator.values(self.frame); |
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181 self.changed = true; |
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182 } |
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183 |
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184 let [rsx, rsy] = self.scale_speed; |
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185 if rsx != 0. || rsy != 0. { |
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186 let [rx, ry] = self.rescale; |
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187 self.rescale = [rx + rsx, ry + rsy]; |
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188 self.changed = true; |
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189 } |
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190 |
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191 if let Some(ref interpolator) = self.fade_interpolator { |
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192 self.color[3] = interpolator.values(self.frame)[0] as u8; |
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193 self.changed = true; |
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194 } |
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195 |
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196 if let Some(ref interpolator) = self.scale_interpolator { |
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197 self.rescale = interpolator.values(self.frame); |
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198 self.changed = true; |
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199 } |
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200 |
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201 if let Some(ref interpolator) = self.offset_interpolator { |
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202 self.dest_offset = interpolator.values(self.frame); |
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203 self.changed = true; |
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204 } |
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205 |
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206 if let Some(ref interpolator) = self.color_interpolator { |
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207 let color = interpolator.values(self.frame); |
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208 // TODO: this can probably be made to look nicer. |
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209 self.color[0] = color[0] as u8; |
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210 self.color[1] = color[1] as u8; |
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211 self.color[2] = color[2] as u8; |
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212 self.changed = true; |
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213 } |
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214 } |
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215 } |
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216 |
741
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217 struct Anms { |
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218 inner: Rc<RefCell<[Anm0; 2]>>, |
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219 } |
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220 |
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221 impl Anms { |
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222 fn new(anms: Rc<RefCell<[Anm0; 2]>>) -> Anms { |
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223 Anms { |
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224 inner: anms, |
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225 } |
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226 } |
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227 |
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228 fn load_sprite(&self, sprite: &mut Sprite, id: u8) { |
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229 let anms = self.inner.borrow(); |
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230 let mut anm = None; |
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231 let mut texcoords = None; |
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232 'anm: for anm0 in anms.iter() { |
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233 for sp in anm0.sprites.iter() { |
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234 if sp.index == id as u32 { |
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235 texcoords = Some(sp); |
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236 anm = Some(anm0.clone()); |
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237 break 'anm; |
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238 } |
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239 } |
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240 } |
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241 sprite.anm = anm; |
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242 if let Some(texcoords) = texcoords { |
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243 sprite.texcoords = [texcoords.x, texcoords.y, texcoords.width, texcoords.height]; |
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244 } |
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245 } |
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246 |
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247 fn get_script(&self, id: u8) -> Script { |
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248 let anms = self.inner.borrow(); |
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249 for anm0 in anms.iter() { |
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250 if anm0.scripts.contains_key(&id) { |
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251 return anm0.scripts[&id].clone(); |
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252 } |
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253 } |
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254 unreachable!(); |
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255 } |
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256 } |
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257 |
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258 /// Interpreter for `Anm0` instructions to update a `Sprite`. |
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259 pub struct AnmRunner { |
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260 anms: Anms, |
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261 sprite: Rc<RefCell<Sprite>>, |
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262 prng: Weak<RefCell<Prng>>, |
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263 running: bool, |
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264 sprite_index_offset: u32, |
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265 script: Script, |
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266 instruction_pointer: usize, |
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267 frame: u16, |
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268 waiting: bool, |
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269 variables: ([i32; 4], [f32; 4], [i32; 4]), |
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270 timeout: Option<u32>, |
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271 } |
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272 |
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273 impl AnmRunner { |
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274 /// Create a new `AnmRunner`. |
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275 pub fn new(anms: Rc<RefCell<[Anm0; 2]>>, script_id: u8, sprite: Rc<RefCell<Sprite>>, prng: Weak<RefCell<Prng>>, sprite_index_offset: u32) -> AnmRunner { |
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276 let anms = Anms::new(anms); |
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277 let script = anms.get_script(script_id); |
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278 let mut runner = AnmRunner { |
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279 anms, |
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280 sprite: sprite, |
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281 prng, |
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282 running: true, |
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283 waiting: false, |
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284 |
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285 script, |
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286 frame: 0, |
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287 timeout: None, |
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288 instruction_pointer: 0, |
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289 variables: ([0, 0, 0, 0 ], |
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290 [0., 0., 0., 0.], |
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291 [0, 0, 0, 0 ]), |
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292 |
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293 sprite_index_offset: sprite_index_offset, |
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294 }; |
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295 runner.run_frame(); |
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296 runner.sprite_index_offset = 0; |
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297 runner |
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298 } |
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299 |
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300 /// Get a Rc from the inner Sprite. |
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301 pub fn get_sprite(&self) -> Rc<RefCell<Sprite>> { |
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302 self.sprite.clone() |
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303 } |
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304 |
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305 /// Trigger an interrupt. |
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306 pub fn interrupt(&mut self, interrupt: i32) -> bool { |
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307 let mut new_ip = self.script.interrupts.get(&interrupt); |
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308 if new_ip.is_none() { |
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309 new_ip = self.script.interrupts.get(&-1); |
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310 } |
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311 let new_ip = if let Some(new_ip) = new_ip { |
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312 *new_ip as usize |
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313 } else { |
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314 return false; |
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315 }; |
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316 self.instruction_pointer = new_ip; |
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317 let Call { time: frame, instr: _ } = &self.script.instructions[self.instruction_pointer]; |
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318 self.frame = *frame; |
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319 self.waiting = false; |
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320 self.sprite.borrow_mut().visible = true; |
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321 true |
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322 } |
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323 |
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324 /// Advance the Anm of a single frame. |
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325 pub fn run_frame(&mut self) -> bool { |
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326 if !self.running { |
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327 return false; |
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328 } |
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329 |
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330 while self.running && !self.waiting { |
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331 let Call { time: frame, instr } = self.script.instructions[self.instruction_pointer]; |
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332 let frame = frame.clone(); |
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333 |
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334 if frame > self.frame { |
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335 break; |
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336 } else { |
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337 self.instruction_pointer += 1; |
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338 } |
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339 |
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340 if frame == self.frame { |
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341 self.run_instruction(instr); |
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342 self.sprite.borrow_mut().changed = true; |
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343 } |
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344 } |
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345 |
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346 if !self.waiting { |
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347 self.frame += 1; |
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348 } else if let Some(timeout) = self.timeout { |
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349 if timeout == self.sprite.borrow().frame { // TODO: check if it’s happening at the correct frame. |
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350 self.waiting = false; |
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351 } |
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352 } |
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353 |
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354 self.sprite.borrow_mut().update(); |
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355 |
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356 self.running |
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357 } |
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358 |
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359 fn run_instruction(&mut self, instruction: Instruction) { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
360 let mut sprite = self.sprite.borrow_mut(); |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
361 match instruction { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
362 Instruction::Delete() => { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
363 sprite.removed = true; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
364 self.running = false; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
365 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
366 Instruction::LoadSprite(sprite_index) => { |
741
3555845f8cf4
Make it so we can use more than a single anm0 in an EclRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
709
diff
changeset
|
367 self.anms.load_sprite(&mut sprite, (sprite_index + self.sprite_index_offset) as u8); |
639
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
368 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
369 Instruction::SetScale(sx, sy) => { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
370 sprite.rescale = [sx, sy]; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
371 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
372 Instruction::SetAlpha(alpha) => { |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
373 // TODO: check this modulo. |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
374 sprite.color[3] = (alpha % 256) as u8; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
375 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
376 Instruction::SetColor(b, g, r) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
377 if sprite.fade_interpolator.is_none() { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
378 sprite.color[0] = r; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
379 sprite.color[1] = g; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
380 sprite.color[2] = b; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
381 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
382 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
383 Instruction::Jump(pointer) => { |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
384 // TODO: is that really how it works? |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
385 self.instruction_pointer = pointer as usize; |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
386 self.frame = self.script.instructions[pointer as usize].time; |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
387 } |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
388 Instruction::ToggleMirrored() => { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
389 sprite.mirrored = !sprite.mirrored; |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
390 } |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
391 Instruction::SetRotations3d(rx, ry, rz) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
392 sprite.rotations_3d = [rx, ry, rz]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
393 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
394 Instruction::SetRotationsSpeed3d(srx, sry, srz) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
395 sprite.rotations_speed_3d = [srx, sry, srz]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
396 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
397 Instruction::SetScaleSpeed(ssx, ssy) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
398 sprite.scale_speed = [ssx, ssy]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
399 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
400 Instruction::Fade(new_alpha, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
401 sprite.fade_interpolator = Some(Interpolator1::new([sprite.color[3] as f32], sprite.frame, [new_alpha as f32], sprite.frame + duration, Formula::Linear)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
402 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
403 Instruction::SetBlendmodeAlphablend() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
404 sprite.blendfunc = 1; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
405 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
406 Instruction::SetBlendmodeAdd() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
407 sprite.blendfunc = 0; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
408 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
409 Instruction::KeepStill() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
410 self.running = false; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
411 } |
646
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
412 Instruction::LoadRandomSprite(min_index, mut amplitude) => { |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
413 if amplitude > 0 { |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
414 let prng = self.prng.upgrade().unwrap(); |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
415 let rand = prng.borrow_mut().get_u16(); |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
416 amplitude = (rand as u32) % amplitude; |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
417 } |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
418 let sprite_index = min_index + amplitude; |
741
3555845f8cf4
Make it so we can use more than a single anm0 in an EclRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
709
diff
changeset
|
419 self.anms.load_sprite(&mut sprite, (sprite_index + self.sprite_index_offset) as u8); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
420 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
421 Instruction::Move(x, y, z) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
422 sprite.dest_offset = [x, y, z]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
423 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
424 Instruction::MoveToLinear(x, y, z, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
425 sprite.offset_interpolator = Some(Interpolator3::new(sprite.dest_offset, sprite.frame, [x, y, z], sprite.frame + duration, Formula::Linear)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
426 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
427 Instruction::MoveToDecel(x, y, z, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
428 sprite.offset_interpolator = Some(Interpolator3::new(sprite.dest_offset, sprite.frame, [x, y, z], sprite.frame + duration, Formula::InvertPower2)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
429 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
430 Instruction::MoveToAccel(x, y, z, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
431 sprite.offset_interpolator = Some(Interpolator3::new(sprite.dest_offset, sprite.frame, [x, y, z], sprite.frame + duration, Formula::Power2)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
432 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
433 Instruction::Wait() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
434 self.waiting = true; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
435 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
436 // There is nothing to do here. |
641
a58103f2f264
Implement and use interpolators.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
640
diff
changeset
|
437 Instruction::InterruptLabel(_label) => (), |
639
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
438 Instruction::SetCornerRelativePlacement() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
439 sprite.corner_relative_placement = true; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
440 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
441 Instruction::WaitEx() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
442 sprite.visible = false; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
443 self.waiting = true; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
444 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
445 Instruction::SetAllowOffset(value) => { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
446 sprite.allow_dest_offset = value == 1 |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
447 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
448 Instruction::SetAutomaticOrientation(value) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
449 sprite.automatic_orientation = value == 1 |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
450 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
451 Instruction::ShiftTextureX(dx) => { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
452 let [tox, toy] = sprite.texoffsets; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
453 sprite.texoffsets = [tox + dx, toy]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
454 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
455 Instruction::ShiftTextureY(dy) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
456 let [tox, toy] = sprite.texoffsets; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
457 sprite.texoffsets = [tox, toy + dy]; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
458 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
459 Instruction::SetVisible(visible) => { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
460 sprite.visible = (visible & 1) != 0; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
461 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
462 Instruction::ScaleIn(sx, sy, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
463 sprite.scale_interpolator = Some(Interpolator2::new(sprite.rescale, sprite.frame, [sx, sy], sprite.frame + duration, Formula::Linear)); |
639
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
464 } |
641
a58103f2f264
Implement and use interpolators.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
640
diff
changeset
|
465 Instruction::Todo(_todo) => { |
639
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
466 // TODO. |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
467 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
468 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
469 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
470 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
471 |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
472 #[cfg(test)] |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
473 mod tests { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
474 use super::*; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
475 use std::io::{self, Read}; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
476 use std::fs::File; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
477 |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
478 #[test] |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
479 fn anm_runner() { |
645
7bde50132735
Don’t hardcode my home directory in tests.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
643
diff
changeset
|
480 let file = File::open("EoSD/CM/player01.anm").unwrap(); |
639
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
481 let mut file = io::BufReader::new(file); |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
482 let mut buf = vec![]; |
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483 file.read_to_end(&mut buf).unwrap(); |
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anm0: return the nom IResult and the list of Anm0s.
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484 let (_, mut anms) = Anm0::from_slice(&buf).unwrap(); |
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anm0: return the nom IResult and the list of Anm0s.
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485 let anm0 = anms.pop().unwrap(); |
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486 assert_eq!(anm0.size, (256, 256)); |
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487 assert_eq!(anm0.format, 5); |
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Add a simpler Sprite::new() which doesn’t override width/height.
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488 let sprite = Rc::new(RefCell::new(Sprite::new())); |
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Fix AnmRunner instance in test (requires Prng).
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489 let prng = Rc::new(RefCell::new(Prng::new(0))); |
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Fix AnmRunner instance in test (requires Prng).
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parents:
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490 let mut anm_runner = AnmRunner::new(&anm0, 1, sprite.clone(), Rc::downgrade(&prng), 0); |
639
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Implement AnmRunner.
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491 for _ in 0..50 { |
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Implement AnmRunner.
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492 anm_runner.run_frame(); |
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Implement AnmRunner.
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493 } |
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Implement AnmRunner.
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494 } |
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Implement AnmRunner.
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495 } |