annotate pytouhou/ui/gamerunner.pyx @ 502:3d3285918ba1

Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 23 Oct 2013 18:24:08 +0200
parents 6be9c99a3a24
children c622eaf64428
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
1 # -*- encoding: utf-8 -*-
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
2 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com>
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
4 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
5 ## This program is free software; you can redistribute it and/or modify
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
6 ## it under the terms of the GNU General Public License as published
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
7 ## by the Free Software Foundation; version 3 only.
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
8 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
9 ## This program is distributed in the hope that it will be useful,
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
12 ## GNU General Public License for more details.
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
13 ##
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
14
455
6864a38b2413 Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 438
diff changeset
15 from pytouhou.lib cimport sdl
146
96c30ffd9b87 Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents: 131
diff changeset
16
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
17 from .window cimport Window, Runner
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
18 from .gamerenderer cimport GameRenderer
379
e0e284fcb288 Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 378
diff changeset
19 from .music import MusicPlayer, SFXPlayer, NullPlayer
224
9bb26dbb8438 Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents: 205
diff changeset
20
9bb26dbb8438 Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents: 205
diff changeset
21
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
22 cdef class GameRunner(Runner):
486
2f53be1b2f60 Merge netplay branch.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 477 464
diff changeset
23 cdef object game, background, con
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
24 cdef GameRenderer renderer
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
25 cdef Window window
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
26 cdef object replay_level, save_keystates
464
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
27 cdef bint skip
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
28
486
2f53be1b2f60 Merge netplay branch.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 477 464
diff changeset
29 def __init__(self, Window window, resource_loader, bint skip=False,
2f53be1b2f60 Merge netplay branch.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 477 464
diff changeset
30 con=None):
464
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
31 self.renderer = GameRenderer(resource_loader, window.use_fixed_pipeline)
419
1c92721f8e49 Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents: 418
diff changeset
32
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
33 self.window = window
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
34 self.replay_level = None
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
35 self.skip = skip
486
2f53be1b2f60 Merge netplay branch.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 477 464
diff changeset
36 self.con = con
331
1b4f04b08729 Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 330
diff changeset
37
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
38 self.width = window.width #XXX
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
39 self.height = window.height #XXX
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
40
330
16ed1ab1e14b Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents: 323
diff changeset
41
373
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
42 def load_game(self, game=None, background=None, bgms=None, replay=None, save_keystates=None):
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
43 self.game = game
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
44 self.background = background
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
45
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
46 self.renderer.texture_manager.load(game.resource_loader.instanced_anms.values())
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
47 self.renderer.load_background(background)
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
48
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
49 self.set_input(replay)
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
50 if replay and replay.levels[game.stage - 1]:
494
6be9c99a3a24 Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 487
diff changeset
51 game.players[0].lives = self.replay_level.lives
6be9c99a3a24 Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 487
diff changeset
52 game.players[0].power = self.replay_level.power
6be9c99a3a24 Merge PlayerState into Player, fix player respawn position.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 487
diff changeset
53 game.players[0].bombs = self.replay_level.bombs
341
61caded6b4f5 Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 334
diff changeset
54 game.difficulty = self.replay_level.difficulty
61caded6b4f5 Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 334
diff changeset
55
373
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
56 self.save_keystates = save_keystates
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
57
428
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
58 null_player = NullPlayer()
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
59 if bgms:
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
60 game.music = MusicPlayer(game.resource_loader, bgms)
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
61 game.music.play(0)
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
62 else:
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
63 game.music = null_player
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
64
f41a26971a19 Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 427
diff changeset
65 game.sfx_player = SFXPlayer(game.resource_loader) if not self.skip else null_player
343
94fdb6c782c1 Implement sfx for player and enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 341
diff changeset
66
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
67
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
68 def set_input(self, replay=None):
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
69 if not replay or not replay.levels[self.game.stage-1]:
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
70 self.replay_level = None
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
71 else:
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
72 self.replay_level = replay.levels[self.game.stage-1]
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
73 self.keys = self.replay_level.iter_keystates()
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
74
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
75
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
76 cdef void start(self) except *:
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
77 cdef long width, height
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
78 width = self.game.interface.width if self.game is not None else 640
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
79 height = self.game.interface.height if self.game is not None else 480
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
80 if width != self.width or height != self.height:
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
81 self.window.set_size(width, height)
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
82
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
83 self.renderer.start(self.game)
370
74471afbac37 Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 353
diff changeset
84
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
85
463
11708a1d0a1a Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 459
diff changeset
86 cdef bint update(self) except *:
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
87 cdef long keystate
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
88
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
89 if self.background:
151
5cf927cbd9c5 Merge GameState into Game. TODO: Merge PlayerState into Player
Thibaut Girka <thib@sitedethib.com>
parents: 146
diff changeset
90 self.background.update(self.game.frame)
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
91 for event in sdl.poll_events():
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
92 type_ = event[0]
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
93 if type_ == sdl.KEYDOWN:
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
94 scancode = event[1]
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
95 if scancode == sdl.SCANCODE_ESCAPE:
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
96 return False #TODO: implement the pause.
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
97 elif type_ == sdl.QUIT:
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
98 return False
464
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
99 elif type_ == sdl.WINDOWEVENT:
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
100 event_ = event[1]
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
101 if event_ == sdl.WINDOWEVENT_RESIZED:
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
102 self.window.set_size(event[2], event[3])
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
103 if self.game:
458
1b56d62250ab Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 456
diff changeset
104 if self.replay_level is None:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
105 #TODO: allow user settings
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
106 keys = sdl.get_keyboard_state()
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
107 keystate = 0
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
108 if keys[sdl.SCANCODE_Z]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
109 keystate |= 1
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
110 if keys[sdl.SCANCODE_X]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
111 keystate |= 2
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
112 if keys[sdl.SCANCODE_LSHIFT]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
113 keystate |= 4
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
114 if keys[sdl.SCANCODE_UP]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
115 keystate |= 16
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
116 if keys[sdl.SCANCODE_DOWN]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
117 keystate |= 32
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
118 if keys[sdl.SCANCODE_LEFT]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
119 keystate |= 64
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
120 if keys[sdl.SCANCODE_RIGHT]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
121 keystate |= 128
418
63f59be04a54 Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 412
diff changeset
122 if keys[sdl.SCANCODE_LCTRL]:
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
123 keystate |= 256
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
124 else:
374
6a63fd3deb76 Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 373
diff changeset
125 try:
6a63fd3deb76 Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 373
diff changeset
126 keystate = self.keys.next()
6a63fd3deb76 Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 373
diff changeset
127 except StopIteration:
6a63fd3deb76 Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 373
diff changeset
128 keystate = 0
378
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
129 if self.skip:
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
130 self.set_input()
11d895b6c0dc Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 374
diff changeset
131 self.skip = False
379
e0e284fcb288 Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 378
diff changeset
132 self.game.sfx_player = SFXPlayer(self.game.resource_loader)
187
46793ccfedca Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 158
diff changeset
133
373
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
134 if self.save_keystates is not None:
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
135 self.save_keystates.append(keystate)
6deab6ad8be8 Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 370
diff changeset
136
487
711c75115675 Various netplay-related fixes.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 486
diff changeset
137 if self.con is not None:
475
9d4d52793eca Experimental netplay! Yay!
Thibaut Girka <thib@sitedethib.com>
parents: 225
diff changeset
138 self.con.run_iter(self.game, keystate)
9d4d52793eca Experimental netplay! Yay!
Thibaut Girka <thib@sitedethib.com>
parents: 225
diff changeset
139 else:
9d4d52793eca Experimental netplay! Yay!
Thibaut Girka <thib@sitedethib.com>
parents: 225
diff changeset
140 self.game.run_iter([keystate])
131
fab7ad2f0d8b Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff changeset
141
459
6e733ed817bd Move every rendering function from gamerunner to gamerenderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 458
diff changeset
142 self.game.interface.labels['framerate'].set_text('%.2ffps' % self.window.get_fps())
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
143 if not self.skip:
464
36bc577b2392 Make the window resizable, and scale its content correctly.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 463
diff changeset
144 self.renderer.render(self.game, self.window)
422
52829ebe2561 Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 421
diff changeset
145 return True