Mercurial > touhou
annotate interpreters/src/th06/anm0.rs @ 760:eba9a3d0c484
formats: Fix the tests.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Tue, 05 Jan 2021 04:28:45 +0100 |
parents | 21b186be2590 |
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1 //! Animation runner. |
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2 |
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3 use touhou_formats::th06::anm0::{ |
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4 Script, |
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5 Anm0, |
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6 Call, |
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7 Instruction, |
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8 }; |
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9 use crate::th06::interpolator::{Interpolator1, Interpolator2, Interpolator3, Formula}; |
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10 use touhou_utils::math::Mat4; |
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11 use touhou_utils::prng::Prng; |
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12 use std::cell::RefCell; |
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13 use std::rc::{Rc, Weak}; |
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14 |
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15 /// TODO |
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16 #[repr(C)] |
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17 #[derive(Debug)] |
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18 pub struct Vertex { |
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19 /// XXX |
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20 pub pos: [i16; 3], |
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21 /// XXX |
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22 pub layer: u16, |
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23 /// XXX |
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24 pub uv: [f32; 2], |
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25 /// XXX |
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26 pub color: [u8; 4], |
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27 } |
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28 |
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29 /// Base visual element. |
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30 #[derive(Debug, Clone, Default)] |
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31 pub struct Sprite { |
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32 blendfunc: u32, |
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33 frame: u32, |
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34 |
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35 width_override: f32, |
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36 height_override: f32, |
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37 angle: f32, |
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38 |
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39 removed: bool, |
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40 changed: bool, |
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41 visible: bool, |
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42 force_rotation: bool, |
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43 automatic_orientation: bool, |
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44 allow_dest_offset: bool, |
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45 mirrored: bool, |
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46 corner_relative_placement: bool, |
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47 |
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48 scale_interpolator: Option<Interpolator2<f32>>, |
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49 fade_interpolator: Option<Interpolator1<f32>>, // XXX: should be u8! |
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50 offset_interpolator: Option<Interpolator3<f32>>, |
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51 rotation_interpolator: Option<Interpolator3<f32>>, |
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52 color_interpolator: Option<Interpolator3<f32>>, // XXX: should be u8! |
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53 |
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54 anm: Option<Anm0>, |
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55 |
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56 dest_offset: [f32; 3], |
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57 texcoords: [f32; 4], |
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58 texoffsets: [f32; 2], |
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59 rescale: [f32; 2], |
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60 scale_speed: [f32; 2], |
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61 rotations_3d: [f32; 3], |
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62 rotations_speed_3d: [f32; 3], |
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63 color: [u8; 4], |
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64 layer: u16, |
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65 } |
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66 |
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67 impl Sprite { |
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68 /// Create a new sprite. |
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69 pub fn new() -> Sprite { |
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70 Sprite { |
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71 changed: true, |
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72 visible: true, |
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73 rescale: [1., 1.], |
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74 color: [255, 255, 255, 255], |
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75 ..Default::default() |
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76 } |
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77 } |
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78 |
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79 /// Create a new sprite overriding its size. |
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80 pub fn with_size(width_override: f32, height_override: f32) -> Sprite { |
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81 Sprite { |
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82 width_override, |
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83 height_override, |
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84 changed: true, |
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85 visible: true, |
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86 rescale: [1., 1.], |
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87 color: [255, 255, 255, 255], |
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88 ..Default::default() |
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89 } |
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90 } |
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91 |
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92 /// TODO |
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93 pub fn fill_vertices(&self, vertices: &mut [Vertex; 4], x: f32, y: f32, z: f32) { |
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94 let mut mat = Mat4::new([[-0.5, 0.5, 0.5, -0.5], |
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95 [-0.5, -0.5, 0.5, 0.5], |
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96 [0., 0., 0., 0.], |
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97 [1., 1., 1., 1.]]); |
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98 |
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99 let [tx, ty, tw, th] = self.texcoords; |
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100 let [sx, sy] = self.rescale; |
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101 let width = if self.width_override > 0. { self.width_override } else { tw * sx }; |
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102 let height = if self.height_override > 0. { self.height_override } else { th * sy }; |
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103 |
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104 mat.scale2d(width, height); |
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105 if self.mirrored { |
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106 mat.flip(); |
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107 } |
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108 |
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109 let [rx, ry, mut rz] = self.rotations_3d; |
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110 if self.automatic_orientation { |
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111 rz += std::f32::consts::PI / 2. - self.angle; |
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112 } else if self.force_rotation { |
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113 rz += self.angle; |
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114 } |
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115 |
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116 if rx != 0. { |
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117 mat.rotate_x(-rx); |
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118 } |
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119 if ry != 0. { |
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120 mat.rotate_y(ry); |
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121 } |
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122 if rz != 0. { |
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123 mat.rotate_z(-rz); |
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124 } |
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125 |
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126 if self.allow_dest_offset { |
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127 mat.translate(self.dest_offset); |
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128 } |
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129 if self.corner_relative_placement { |
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130 mat.translate_2d(width / 2., height / 2.); |
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131 } |
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132 |
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133 mat.translate([x, y, z]); |
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134 |
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135 let mat = mat.borrow_inner(); |
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136 vertices[0].pos[0] = mat[0][0] as i16; |
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137 vertices[0].pos[1] = mat[1][0] as i16; |
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138 vertices[0].pos[2] = mat[2][0] as i16; |
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139 vertices[1].pos[0] = mat[0][1] as i16; |
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140 vertices[1].pos[1] = mat[1][1] as i16; |
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141 vertices[1].pos[2] = mat[2][1] as i16; |
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142 vertices[2].pos[0] = mat[0][2] as i16; |
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143 vertices[2].pos[1] = mat[1][2] as i16; |
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144 vertices[2].pos[2] = mat[2][2] as i16; |
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145 vertices[3].pos[0] = mat[0][3] as i16; |
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146 vertices[3].pos[1] = mat[1][3] as i16; |
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147 vertices[3].pos[2] = mat[2][3] as i16; |
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148 |
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149 // XXX: don’t clone here. |
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150 let (x_1, y_1) = self.anm.clone().unwrap().inv_size(); |
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151 let [tox, toy] = self.texoffsets; |
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152 let left = tx * x_1 + tox; |
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153 let right = (tx + tw) * x_1 + tox; |
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154 let bottom = ty * y_1 + toy; |
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155 let top = (ty + th) * y_1 + toy; |
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156 |
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157 vertices[0].uv[0] = left; |
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158 vertices[0].uv[1] = bottom; |
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159 vertices[1].uv[0] = right; |
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160 vertices[1].uv[1] = bottom; |
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161 vertices[2].uv[0] = right; |
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162 vertices[2].uv[1] = top; |
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163 vertices[3].uv[0] = left; |
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164 vertices[3].uv[1] = top; |
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165 |
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166 vertices[0].color = self.color; |
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167 vertices[1].color = self.color; |
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168 vertices[2].color = self.color; |
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169 vertices[3].color = self.color; |
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170 |
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171 vertices[0].layer = self.layer; |
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172 vertices[1].layer = self.layer; |
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173 vertices[2].layer = self.layer; |
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174 vertices[3].layer = self.layer; |
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175 } |
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176 |
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177 /// Update sprite values from the interpolators. |
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178 pub fn update(&mut self) { |
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179 self.frame += 1; |
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180 self.corner_relative_placement = true; |
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181 |
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182 let [sax, say, saz] = self.rotations_speed_3d; |
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183 if sax != 0. || say != 0. || saz != 0. { |
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184 let [ax, ay, az] = self.rotations_3d; |
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185 self.rotations_3d = [ax + sax, ay + say, az + saz]; |
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186 self.changed = true; |
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187 } else if let Some(ref interpolator) = self.rotation_interpolator { |
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188 self.rotations_3d = interpolator.values(self.frame); |
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189 self.changed = true; |
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190 } |
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191 |
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192 let [rsx, rsy] = self.scale_speed; |
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193 if rsx != 0. || rsy != 0. { |
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194 let [rx, ry] = self.rescale; |
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195 self.rescale = [rx + rsx, ry + rsy]; |
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196 self.changed = true; |
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197 } |
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198 |
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199 if let Some(ref interpolator) = self.fade_interpolator { |
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200 self.color[3] = interpolator.values(self.frame)[0] as u8; |
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201 self.changed = true; |
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202 } |
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203 |
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204 if let Some(ref interpolator) = self.scale_interpolator { |
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205 self.rescale = interpolator.values(self.frame); |
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206 self.changed = true; |
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207 } |
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208 |
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209 if let Some(ref interpolator) = self.offset_interpolator { |
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210 self.dest_offset = interpolator.values(self.frame); |
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211 self.changed = true; |
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212 } |
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213 |
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214 if let Some(ref interpolator) = self.color_interpolator { |
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215 let color = interpolator.values(self.frame); |
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216 // TODO: this can probably be made to look nicer. |
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217 self.color[0] = color[0] as u8; |
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218 self.color[1] = color[1] as u8; |
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219 self.color[2] = color[2] as u8; |
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220 self.changed = true; |
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221 } |
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222 } |
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223 } |
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224 |
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225 struct Anms { |
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226 inner: Rc<RefCell<[Anm0]>>, |
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227 } |
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228 |
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229 impl Anms { |
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230 fn new(anms: Rc<RefCell<[Anm0]>>) -> Anms { |
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231 Anms { |
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232 inner: anms, |
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233 } |
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234 } |
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235 |
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236 fn load_sprite(&self, sprite: &mut Sprite, id: u8) { |
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237 let anms = self.inner.borrow(); |
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238 let mut anm = None; |
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239 let mut texcoords = None; |
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240 let mut layer = 0; |
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241 'anm: for anm0 in anms.iter() { |
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242 for sp in anm0.sprites.iter() { |
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243 if sp.index == id as u32 { |
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244 texcoords = Some(sp); |
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245 anm = Some(anm0.clone()); |
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246 break 'anm; |
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247 } |
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248 } |
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249 layer += 1; |
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250 } |
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251 sprite.anm = anm; |
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252 sprite.layer = layer; |
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253 if let Some(texcoords) = texcoords { |
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254 sprite.texcoords = [texcoords.x, texcoords.y, texcoords.width, texcoords.height]; |
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255 } |
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256 } |
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257 |
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258 fn get_script(&self, id: u8) -> Script { |
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259 let anms = self.inner.borrow(); |
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260 for anm0 in anms.iter() { |
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261 if anm0.scripts.contains_key(&id) { |
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262 return anm0.scripts[&id].clone(); |
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263 } |
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264 } |
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265 unreachable!(); |
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266 } |
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267 } |
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268 |
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269 /// Interpreter for `Anm0` instructions to update a `Sprite`. |
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270 pub struct AnmRunner { |
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271 anms: Anms, |
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272 sprite: Rc<RefCell<Sprite>>, |
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273 prng: Weak<RefCell<Prng>>, |
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274 running: bool, |
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275 sprite_index_offset: u32, |
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276 script: Script, |
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277 instruction_pointer: usize, |
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278 frame: u16, |
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279 waiting: bool, |
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280 variables: ([i32; 4], [f32; 4], [i32; 4]), |
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281 timeout: Option<u32>, |
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282 } |
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283 |
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284 impl AnmRunner { |
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285 /// Create a new `AnmRunner`. |
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286 pub fn new(anms: Rc<RefCell<[Anm0]>>, script_id: u8, sprite: Rc<RefCell<Sprite>>, prng: Weak<RefCell<Prng>>, sprite_index_offset: u32) -> AnmRunner { |
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287 let anms = Anms::new(anms); |
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288 let script = anms.get_script(script_id); |
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289 let mut runner = AnmRunner { |
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290 anms, |
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291 sprite: sprite, |
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292 prng, |
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293 running: true, |
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294 waiting: false, |
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295 |
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296 script, |
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297 frame: 0, |
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298 timeout: None, |
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299 instruction_pointer: 0, |
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300 variables: ([0, 0, 0, 0 ], |
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301 [0., 0., 0., 0.], |
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302 [0, 0, 0, 0 ]), |
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303 |
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304 sprite_index_offset: sprite_index_offset, |
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305 }; |
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306 runner.run_frame(); |
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307 runner.sprite_index_offset = 0; |
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308 runner |
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309 } |
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310 |
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311 /// Get a Rc from the inner Sprite. |
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312 pub fn get_sprite(&self) -> Rc<RefCell<Sprite>> { |
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313 self.sprite.clone() |
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314 } |
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315 |
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316 /// Trigger an interrupt. |
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317 pub fn interrupt(&mut self, interrupt: i32) -> bool { |
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318 let mut new_ip = self.script.interrupts.get(&interrupt); |
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319 if new_ip.is_none() { |
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320 new_ip = self.script.interrupts.get(&-1); |
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321 } |
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322 let new_ip = if let Some(new_ip) = new_ip { |
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323 *new_ip as usize |
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324 } else { |
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325 return false; |
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326 }; |
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327 self.instruction_pointer = new_ip; |
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328 let Call { time: frame, instr: _ } = &self.script.instructions[self.instruction_pointer]; |
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329 self.frame = *frame; |
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330 self.waiting = false; |
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331 self.sprite.borrow_mut().visible = true; |
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332 true |
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333 } |
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334 |
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335 /// Advance the Anm of a single frame. |
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336 pub fn run_frame(&mut self) -> bool { |
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337 if !self.running { |
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338 return false; |
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339 } |
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340 |
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341 while self.running && !self.waiting { |
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342 let Call { time: frame, instr } = self.script.instructions[self.instruction_pointer]; |
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343 let frame = frame.clone(); |
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344 |
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345 if frame > self.frame { |
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346 break; |
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347 } else { |
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348 self.instruction_pointer += 1; |
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349 } |
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350 |
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351 if frame == self.frame { |
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352 self.run_instruction(instr); |
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353 self.sprite.borrow_mut().changed = true; |
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354 } |
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355 } |
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diff
changeset
|
356 |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
357 if !self.waiting { |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
358 self.frame += 1; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
359 } else if let Some(timeout) = self.timeout { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
360 if timeout == self.sprite.borrow().frame { // TODO: check if it’s happening at the correct frame. |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
361 self.waiting = false; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
362 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
363 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
364 |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
365 self.sprite.borrow_mut().update(); |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
366 |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
367 self.running |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
368 } |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
369 |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
370 fn run_instruction(&mut self, instruction: Instruction) { |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
371 let mut sprite = self.sprite.borrow_mut(); |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
372 match instruction { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
373 Instruction::Delete() => { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
374 sprite.removed = true; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
375 self.running = false; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
376 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
377 Instruction::LoadSprite(sprite_index) => { |
741
3555845f8cf4
Make it so we can use more than a single anm0 in an EclRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
709
diff
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|
378 self.anms.load_sprite(&mut sprite, (sprite_index + self.sprite_index_offset) as u8); |
639
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
379 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
380 Instruction::SetScale(sx, sy) => { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
381 sprite.rescale = [sx, sy]; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
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|
382 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
383 Instruction::SetAlpha(alpha) => { |
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Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
384 // TODO: check this modulo. |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
385 sprite.color[3] = (alpha % 256) as u8; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
386 } |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
387 Instruction::SetColor(b, g, r) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
388 if sprite.fade_interpolator.is_none() { |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
389 sprite.color[0] = r; |
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
390 sprite.color[1] = g; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
391 sprite.color[2] = b; |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
392 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
393 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
394 Instruction::Jump(pointer) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
395 // TODO: is that really how it works? |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
396 self.instruction_pointer = pointer as usize; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
397 self.frame = self.script.instructions[pointer as usize].time; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
398 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
399 Instruction::ToggleMirrored() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
400 sprite.mirrored = !sprite.mirrored; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
401 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
402 Instruction::SetRotations3d(rx, ry, rz) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
403 sprite.rotations_3d = [rx, ry, rz]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
404 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
405 Instruction::SetRotationsSpeed3d(srx, sry, srz) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
406 sprite.rotations_speed_3d = [srx, sry, srz]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
407 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
408 Instruction::SetScaleSpeed(ssx, ssy) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
409 sprite.scale_speed = [ssx, ssy]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
410 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
411 Instruction::Fade(new_alpha, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
412 sprite.fade_interpolator = Some(Interpolator1::new([sprite.color[3] as f32], sprite.frame, [new_alpha as f32], sprite.frame + duration, Formula::Linear)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
413 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
414 Instruction::SetBlendmodeAlphablend() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
415 sprite.blendfunc = 1; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
416 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
417 Instruction::SetBlendmodeAdd() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
418 sprite.blendfunc = 0; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
419 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
420 Instruction::KeepStill() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
421 self.running = false; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
422 } |
646
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
423 Instruction::LoadRandomSprite(min_index, mut amplitude) => { |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
424 if amplitude > 0 { |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
425 let prng = self.prng.upgrade().unwrap(); |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
426 let rand = prng.borrow_mut().get_u16(); |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
427 amplitude = (rand as u32) % amplitude; |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
428 } |
7d92730bf543
Add a PRNG and use it for anm0 instruction 16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
645
diff
changeset
|
429 let sprite_index = min_index + amplitude; |
741
3555845f8cf4
Make it so we can use more than a single anm0 in an EclRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
709
diff
changeset
|
430 self.anms.load_sprite(&mut sprite, (sprite_index + self.sprite_index_offset) as u8); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
431 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
432 Instruction::Move(x, y, z) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
433 sprite.dest_offset = [x, y, z]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
434 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
435 Instruction::MoveToLinear(x, y, z, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
436 sprite.offset_interpolator = Some(Interpolator3::new(sprite.dest_offset, sprite.frame, [x, y, z], sprite.frame + duration, Formula::Linear)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
437 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
438 Instruction::MoveToDecel(x, y, z, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
439 sprite.offset_interpolator = Some(Interpolator3::new(sprite.dest_offset, sprite.frame, [x, y, z], sprite.frame + duration, Formula::InvertPower2)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
440 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
441 Instruction::MoveToAccel(x, y, z, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
442 sprite.offset_interpolator = Some(Interpolator3::new(sprite.dest_offset, sprite.frame, [x, y, z], sprite.frame + duration, Formula::Power2)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
443 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
444 Instruction::Wait() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
445 self.waiting = true; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
446 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
447 // There is nothing to do here. |
641
a58103f2f264
Implement and use interpolators.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
640
diff
changeset
|
448 Instruction::InterruptLabel(_label) => (), |
639
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
449 Instruction::SetCornerRelativePlacement() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
450 sprite.corner_relative_placement = true; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
451 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
452 Instruction::WaitEx() => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
453 sprite.visible = false; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
454 self.waiting = true; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
455 } |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
456 Instruction::SetAllowOffset(value) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
457 sprite.allow_dest_offset = value == 1 |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
458 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
459 Instruction::SetAutomaticOrientation(value) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
460 sprite.automatic_orientation = value == 1 |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
461 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
462 Instruction::ShiftTextureX(dx) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
463 let [tox, toy] = sprite.texoffsets; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
464 sprite.texoffsets = [tox + dx, toy]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
465 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
466 Instruction::ShiftTextureY(dy) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
467 let [tox, toy] = sprite.texoffsets; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
468 sprite.texoffsets = [tox, toy + dy]; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
469 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
470 Instruction::SetVisible(visible) => { |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
471 sprite.visible = (visible & 1) != 0; |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
472 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
473 Instruction::ScaleIn(sx, sy, duration) => { |
709
6d4802abe134
Make interpolators use u32 instead of u16.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
701
diff
changeset
|
474 sprite.scale_interpolator = Some(Interpolator2::new(sprite.rescale, sprite.frame, [sx, sy], sprite.frame + duration, Formula::Linear)); |
639
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
475 } |
641
a58103f2f264
Implement and use interpolators.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
640
diff
changeset
|
476 Instruction::Todo(_todo) => { |
639
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
477 // TODO. |
a8e0219162b6
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
|
478 } |
a8e0219162b6
Implement AnmRunner.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff
changeset
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479 } |
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480 } |
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481 } |
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482 |
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483 #[cfg(test)] |
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484 mod tests { |
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485 use super::*; |
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486 use std::io::{self, Read}; |
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487 use std::fs::File; |
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488 |
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489 #[test] |
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490 fn anm_runner() { |
645
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491 let file = File::open("EoSD/CM/player01.anm").unwrap(); |
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492 let mut file = io::BufReader::new(file); |
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493 let mut buf = vec![]; |
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494 file.read_to_end(&mut buf).unwrap(); |
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anm0: return the nom IResult and the list of Anm0s.
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495 let (_, mut anms) = Anm0::from_slice(&buf).unwrap(); |
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496 let anm0 = anms.pop().unwrap(); |
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497 assert_eq!(anm0.size, (256, 256)); |
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498 assert_eq!(anm0.format, 5); |
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499 let sprite = Rc::new(RefCell::new(Sprite::new())); |
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500 let prng = Rc::new(RefCell::new(Prng::new(0))); |
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501 let mut anm_runner = AnmRunner::new(&anm0, 1, sprite.clone(), Rc::downgrade(&prng), 0); |
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502 for _ in 0..50 { |
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503 anm_runner.run_frame(); |
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504 } |
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505 } |
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506 } |