Fri, 07 Sep 2012 12:54:40 +0200 |
Emmanuel Gil Peyrot |
Don’t hardcode background script for Widget.
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Fri, 07 Sep 2012 12:54:38 +0200 |
Emmanuel Gil Peyrot |
Replace player position in game zone right after its move; fix shots offsets at boundaries.
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Thu, 30 Aug 2012 11:34:56 +0200 |
Emmanuel Gil Peyrot |
Make a sound when an enemy is hit.
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Wed, 29 Aug 2012 18:38:29 +0200 |
Emmanuel Gil Peyrot |
Add the debug feature to start a game at the end of a replay.
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Wed, 29 Aug 2012 18:34:28 +0200 |
Emmanuel Gil Peyrot |
Add meaningful exceptions in format parsing.
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Mon, 06 Aug 2012 23:10:09 +0200 |
Emmanuel Gil Peyrot |
Support more than one version of a vm.
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Mon, 06 Aug 2012 23:01:33 +0200 |
Emmanuel Gil Peyrot |
Add an option to disable background.
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Sun, 05 Aug 2012 18:19:42 +0200 |
Emmanuel Gil Peyrot |
Use an iterator to get the keystates from a replay.
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Sun, 05 Aug 2012 16:37:26 +0200 |
Emmanuel Gil Peyrot |
Add the ability to save a replay.
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Mon, 06 Aug 2012 22:52:22 +0200 |
Emmanuel Gil Peyrot |
Use a future-proof ECL parser.
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Fri, 27 Jul 2012 18:57:40 +0200 |
Emmanuel Gil Peyrot |
Replace GL_QUADS with GL_TRIANGLES, to be GLES compatible.
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Fri, 27 Jul 2012 18:43:48 +0200 |
Emmanuel Gil Peyrot |
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
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Wed, 11 Jul 2012 15:38:15 +0200 |
Thibaut Girka |
Fix crash with the demo version of Touhou 6
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Wed, 11 Jul 2012 15:19:44 +0200 |
Thibaut Girka |
Minor optimizations
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Tue, 10 Jul 2012 00:25:08 +0200 |
Thibaut Girka |
Various optimizations
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Mon, 09 Jul 2012 22:15:07 +0200 |
Thibaut Girka |
Fix Rumia on timeout
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Mon, 09 Jul 2012 22:14:55 +0200 |
Thibaut Girka |
Add more information to ECL debug messages
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Mon, 09 Jul 2012 22:13:52 +0200 |
Thibaut Girka |
Empty ECL stack when calling a callback.
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Mon, 09 Jul 2012 22:12:04 +0200 |
Thibaut Girka |
Enable debug messages when using --debug
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Mon, 09 Jul 2012 21:12:10 +0200 |
Thibaut Girka |
(partially?) implement ECL's instruction 133
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Mon, 09 Jul 2012 21:11:46 +0200 |
Thibaut Girka |
Rename set_visible to set_invisible, since it's what it does...
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Mon, 09 Jul 2012 21:10:38 +0200 |
Thibaut Girka |
Fix Flandre's QED: Ripples of 495 years
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Mon, 09 Jul 2012 21:09:56 +0200 |
Thibaut Girka |
Fix crash in ECL's kill_enemies
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Sun, 08 Jul 2012 01:23:47 +0200 |
Thibaut Girka |
Make bosses clean their mess when timeouting
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Sun, 08 Jul 2012 01:20:47 +0200 |
Thibaut Girka |
Fix Koakuma
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Sun, 08 Jul 2012 00:42:17 +0200 |
Thibaut Girka |
Fix crasher
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Sat, 07 Jul 2012 23:16:03 +0200 |
Thibaut Girka |
Fix bullet cancellation... again...
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Sat, 07 Jul 2012 23:06:15 +0200 |
Thibaut Girka |
Fix callbacks
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Sat, 07 Jul 2012 21:48:58 +0200 |
Thibaut Girka |
Allow Z as well as W to shoot.
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Sat, 07 Jul 2012 21:47:51 +0200 |
Thibaut Girka |
Clean up effects left behind by lasers in boss rush mode
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Sat, 07 Jul 2012 21:33:17 +0200 |
Thibaut Girka |
Fix timeout display issue (> 99 should be displayed as 99)
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Sat, 07 Jul 2012 21:32:49 +0200 |
Thibaut Girka |
Fix remaining lives display issue
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Thu, 05 Jul 2012 07:33:47 +0200 |
Thibaut Girka |
Quick and dirty fixes
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Thu, 05 Jul 2012 01:06:02 +0200 |
Thibaut Girka |
Fix issue when disabling low life trigger
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Thu, 05 Jul 2012 00:53:16 +0200 |
Emmanuel Gil Peyrot |
Show the size of the spellcard life.
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Thu, 05 Jul 2012 00:38:47 +0200 |
Emmanuel Gil Peyrot |
Add a gauge and use it for the enemy life bar.
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Thu, 05 Jul 2012 00:11:19 +0200 |
Emmanuel Gil Peyrot |
Display a boss remaining lives and timeout.
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Wed, 04 Jul 2012 23:53:18 +0200 |
Thibaut Girka |
Minor fix in boss rush mode
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Wed, 04 Jul 2012 23:41:28 +0200 |
Emmanuel Gil Peyrot |
Implement sfx for player and enemies.
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Wed, 04 Jul 2012 23:10:23 +0200 |
Thibaut Girka |
Fix crash when changing levels.
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Wed, 04 Jul 2012 23:05:21 +0200 |
Emmanuel Gil Peyrot |
Clean music playback API a little.
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Wed, 04 Jul 2012 22:52:02 +0200 |
Thibaut Girka |
Increase player's power stats during skipped frames in boss rush mode.
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Wed, 04 Jul 2012 21:38:00 +0200 |
Emmanuel Gil Peyrot |
Implement continues when the lives fall bellow 0.
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Wed, 04 Jul 2012 18:08:57 +0200 |
Emmanuel Gil Peyrot |
Print an error when all the needed files aren’t present.
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Sun, 01 Jul 2012 18:07:33 +0200 |
Thibaut Girka |
Skip dialogs in the boss rush mode, and make boss rush skipping faster
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Sun, 01 Jul 2012 18:06:11 +0200 |
Thibaut Girka |
Fix MSG skipping.
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Sun, 01 Jul 2012 11:43:38 +0200 |
Thibaut Girka |
Fix bullet cancellation and removal
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Sun, 01 Jul 2012 01:07:41 +0200 |
Thibaut Girka |
Add options to set FPS limit and disable double buffering
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Sat, 30 Jun 2012 20:50:37 +0200 |
Emmanuel Gil Peyrot |
Prevent story mode in easy to go beyond stage 5.
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Sat, 30 Jun 2012 20:10:45 +0200 |
Thibaut Girka |
Add a boss rush mode
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Sat, 30 Jun 2012 19:37:21 +0200 |
Emmanuel Gil Peyrot |
Add the story mode.
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Sat, 30 Jun 2012 13:02:24 +0200 |
Thibaut Girka |
Add a GameRunner.load_game method to allow level changes.
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Sun, 24 Jun 2012 17:00:07 +0200 |
Thibaut Girka |
Fix difficulty influence on bullet launch interval, and fix instruction 77's rand usage
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Thu, 21 Jun 2012 19:59:41 +0200 |
Emmanuel Gil Peyrot |
Fix some replay synchronization issues and update the TODO.
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Thu, 21 Jun 2012 15:01:25 +0200 |
Emmanuel Gil Peyrot |
Display the text when collecting an item.
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Thu, 21 Jun 2012 15:01:01 +0200 |
Emmanuel Gil Peyrot |
Add a very simple music player, for testing purpose.
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Thu, 21 Jun 2012 15:01:01 +0200 |
Emmanuel Gil Peyrot |
Add music support for >PCB.
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Mon, 18 Jun 2012 21:16:40 +0200 |
Thibaut Girka |
Fix music looping
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Wed, 13 Jun 2012 22:53:57 +0200 |
Thibaut Girka |
Display lives and bombs.
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Thu, 24 May 2012 20:23:57 +0200 |
Thibaut Girka |
Give a better interface for text handling.
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