Mercurial > touhou
annotate pytouhou/ui/gamerunner.pyx @ 427:0604f4fbbe3c
Move the depth buffer clear outside of scissor, as per apitrace’s advice.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sat, 03 Aug 2013 15:48:51 +0200 |
parents | 5d7bb2fd74f7 |
children | f41a26971a19 |
rev | line source |
---|---|
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
1 # -*- encoding: utf-8 -*- |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
2 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
4 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
5 ## This program is free software; you can redistribute it and/or modify |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
6 ## it under the terms of the GNU General Public License as published |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
7 ## by the Free Software Foundation; version 3 only. |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
8 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
9 ## This program is distributed in the hope that it will be useful, |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
12 ## GNU General Public License for more details. |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
13 ## |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
14 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
15 from pytouhou.lib import sdl |
146
96c30ffd9b87
Evil workaround to pyglet's X11 backend
Thibaut Girka <thib@sitedethib.com>
parents:
131
diff
changeset
|
16 |
423
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
17 from pytouhou.lib.opengl cimport \ |
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
18 (glMatrixMode, glEnable, glDisable, glViewport, glScissor, |
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
19 glLoadMatrixf, glGenBuffers, glDeleteBuffers, GL_MODELVIEW, |
427
0604f4fbbe3c
Move the depth buffer clear outside of scissor, as per apitrace’s advice.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
426
diff
changeset
|
20 GL_FOG, GL_SCISSOR_TEST, glClear, GL_DEPTH_BUFFER_BIT) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
21 |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
22 from pytouhou.utils.helpers import get_logger |
423
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
23 from pytouhou.utils.maths cimport perspective, setup_camera, ortho_2d |
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
24 from pytouhou.utils.matrix cimport matrix_to_floats |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
25 |
205
ee6dfd14a785
Rename pytouhou.opengl to pytouhou.ui, makes much more sense that way.
Thibaut Girka <thib@sitedethib.com>
parents:
203
diff
changeset
|
26 from .gamerenderer import GameRenderer |
423
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
27 from .background import BackgroundRenderer |
379
e0e284fcb288
Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
378
diff
changeset
|
28 from .music import MusicPlayer, SFXPlayer, NullPlayer |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
29 from .shaders.eosd import GameShader, BackgroundShader |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
30 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
31 |
224
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
32 logger = get_logger(__name__) |
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
33 |
9bb26dbb8438
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Thibaut Girka <thib@sitedethib.com>
parents:
205
diff
changeset
|
34 |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
35 class GameRunner(GameRenderer): |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
36 def __init__(self, window, resource_loader, replay=None, skip=False): |
423
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
37 self.use_fixed_pipeline = window.use_fixed_pipeline #XXX |
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
38 |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
39 GameRenderer.__init__(self, resource_loader) |
419
1c92721f8e49
Re-implement frame control
Thibaut Girka <thib@sitedethib.com>
parents:
418
diff
changeset
|
40 |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
41 self.window = window |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
42 self.replay_level = None |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
43 self.skip = skip |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
44 self.keystate = 0 |
331
1b4f04b08729
Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
330
diff
changeset
|
45 |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
46 self.width = window.width #XXX |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
47 self.height = window.height #XXX |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
48 |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
49 if not self.use_fixed_pipeline: |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
50 self.game_shader = GameShader() |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
51 self.background_shader = BackgroundShader() |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
52 self.interface_shader = self.game_shader |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
53 |
330
16ed1ab1e14b
Add a GameRunner.load_game method to allow level changes.
Thibaut Girka <thib@sitedethib.com>
parents:
323
diff
changeset
|
54 |
373
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
55 def load_game(self, game=None, background=None, bgms=None, replay=None, save_keystates=None): |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
56 self.game = game |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
57 self.background = background |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
58 |
426
5d7bb2fd74f7
Never keep texture on the host when it has been uploaded, and prevent them from being decoded again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
424
diff
changeset
|
59 self.texture_manager.load(game.resource_loader.instanced_anms.values()) |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
60 |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
61 if background: |
426
5d7bb2fd74f7
Never keep texture on the host when it has been uploaded, and prevent them from being decoded again.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
424
diff
changeset
|
62 self.background_renderer = BackgroundRenderer(self.use_fixed_pipeline) |
423
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
63 self.background_renderer.prerender(background) |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
64 |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
65 self.set_input(replay) |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
66 if replay and replay.levels[game.stage - 1]: |
341
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
67 game.players[0].state.lives = self.replay_level.lives |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
68 game.players[0].state.power = self.replay_level.power |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
69 game.players[0].state.bombs = self.replay_level.bombs |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
70 game.difficulty = self.replay_level.difficulty |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
71 |
373
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
72 self.save_keystates = save_keystates |
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
73 |
341
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
74 game.music = MusicPlayer(game.resource_loader, bgms) |
61caded6b4f5
Clean music playback API a little.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
334
diff
changeset
|
75 game.music.play(0) |
379
e0e284fcb288
Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
378
diff
changeset
|
76 game.sfx_player = SFXPlayer(game.resource_loader) if not self.skip else NullPlayer() |
343
94fdb6c782c1
Implement sfx for player and enemies.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
341
diff
changeset
|
77 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
78 |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
79 def set_input(self, replay=None): |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
80 if not replay or not replay.levels[self.game.stage-1]: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
81 self.replay_level = None |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
82 else: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
83 self.replay_level = replay.levels[self.game.stage-1] |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
84 self.keys = self.replay_level.iter_keystates() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
85 |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
86 |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
87 def start(self): |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
88 width = self.game.interface.width if self.game else 640 |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
89 height = self.game.interface.height if self.game else 480 |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
90 if (width, height) != (self.width, self.height): |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
91 self.window.set_size(width, height) |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
92 |
412
5fe6cd6ceb48
Refactor the maths functions out of Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
399
diff
changeset
|
93 self.proj = perspective(30, float(self.game.width) / float(self.game.height), |
5fe6cd6ceb48
Refactor the maths functions out of Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
399
diff
changeset
|
94 101010101./2010101., 101010101./10101.) |
5fe6cd6ceb48
Refactor the maths functions out of Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
399
diff
changeset
|
95 game_view = setup_camera(0, 0, 1) |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
96 self.game_mvp = game_view * self.proj |
412
5fe6cd6ceb48
Refactor the maths functions out of Renderer.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
399
diff
changeset
|
97 self.interface_mvp = ortho_2d(0., float(self.width), float(self.height), 0.) |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
98 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
99 |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
100 def finish(self): |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
101 #TODO: actually clean after buffers are not needed anymore. |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
102 #if not self.use_fixed_pipeline: |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
103 # vbo_array = (c_uint * 2)(self.vbo, self.back_vbo) |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
104 # glDeleteBuffers(2, vbo_array) |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
105 pass |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
106 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
107 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
108 def update(self): |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
109 if self.background: |
151
5cf927cbd9c5
Merge GameState into Game. TODO: Merge PlayerState into Player
Thibaut Girka <thib@sitedethib.com>
parents:
146
diff
changeset
|
110 self.background.update(self.game.frame) |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
111 for event in sdl.poll_events(): |
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
112 type_ = event[0] |
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
113 if type_ == sdl.KEYDOWN: |
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
114 scancode = event[1] |
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
115 if scancode == sdl.SCANCODE_ESCAPE: |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
116 return False #TODO: implement the pause. |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
117 elif type_ == sdl.QUIT: |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
118 return False |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
119 if self.game: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
120 if not self.replay_level: |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
121 #TODO: allow user settings |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
122 keys = sdl.get_keyboard_state() |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
123 keystate = 0 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
124 if keys[sdl.SCANCODE_Z]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
125 keystate |= 1 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
126 if keys[sdl.SCANCODE_X]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
127 keystate |= 2 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
128 if keys[sdl.SCANCODE_LSHIFT]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
129 keystate |= 4 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
130 if keys[sdl.SCANCODE_UP]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
131 keystate |= 16 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
132 if keys[sdl.SCANCODE_DOWN]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
133 keystate |= 32 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
134 if keys[sdl.SCANCODE_LEFT]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
135 keystate |= 64 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
136 if keys[sdl.SCANCODE_RIGHT]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
137 keystate |= 128 |
418
63f59be04a54
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
412
diff
changeset
|
138 if keys[sdl.SCANCODE_LCTRL]: |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
139 keystate |= 256 |
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
140 else: |
374
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
141 try: |
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
142 keystate = self.keys.next() |
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
143 except StopIteration: |
6a63fd3deb76
Use an iterator to get the keystates from a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
373
diff
changeset
|
144 keystate = 0 |
378
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
145 if self.skip: |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
146 self.set_input() |
11d895b6c0dc
Add the debug feature to start a game at the end of a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
374
diff
changeset
|
147 self.skip = False |
379
e0e284fcb288
Make a sound when an enemy is hit.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
378
diff
changeset
|
148 self.game.sfx_player = SFXPlayer(self.game.resource_loader) |
187
46793ccfedca
Implement replays.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
158
diff
changeset
|
149 |
373
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
150 if self.save_keystates is not None: |
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
151 self.save_keystates.append(keystate) |
6deab6ad8be8
Add the ability to save a replay.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
370
diff
changeset
|
152 |
331
1b4f04b08729
Add the story mode.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
330
diff
changeset
|
153 self.game.run_iter(keystate) |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
154 if not self.skip: |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
155 self.render_game() |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
156 self.render_interface() |
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
157 return True |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
158 |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
159 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
160 def render_game(self): |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
161 # Switch to game projection |
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
162 #TODO: move that to GameRenderer? |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
163 x, y = self.game.interface.game_pos |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
164 glViewport(x, y, self.game.width, self.game.height) |
427
0604f4fbbe3c
Move the depth buffer clear outside of scissor, as per apitrace’s advice.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
426
diff
changeset
|
165 glClear(GL_DEPTH_BUFFER_BIT) |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
166 glScissor(x, y, self.game.width, self.game.height) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
167 glEnable(GL_SCISSOR_TEST) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
168 |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
169 GameRenderer.render(self) |
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
170 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
171 glDisable(GL_SCISSOR_TEST) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
172 |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
173 |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
174 def render_interface(self): |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
175 interface = self.game.interface |
422
52829ebe2561
Refactor window management in its own class.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
421
diff
changeset
|
176 interface.labels['framerate'].set_text('%.2ffps' % self.window.clock.get_fps()) |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
177 |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
178 if self.use_fixed_pipeline: |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
179 glMatrixMode(GL_MODELVIEW) |
423
d8630c086926
Replace Pyglet with our own Cython OpenGL wrapper.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
422
diff
changeset
|
180 glLoadMatrixf(matrix_to_floats(self.interface_mvp)) |
370
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
181 glDisable(GL_FOG) |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
182 else: |
74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
353
diff
changeset
|
183 self.interface_shader.bind() |
424
f4d76d3d6f2a
Make the Shader class use cython too.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
423
diff
changeset
|
184 self.interface_shader.uniform_matrix('mvp', self.interface_mvp) |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
185 glViewport(0, 0, self.width, self.height) |
225
2d35565b5608
Move game size in the game's definition, and don't keep changing the window's size.
Thibaut Girka <thib@sitedethib.com>
parents:
224
diff
changeset
|
186 |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
300
diff
changeset
|
187 items = [item for item in interface.items if item.anmrunner and item.anmrunner.running] |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
188 labels = interface.labels.values() |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
189 |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
190 if items: |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
191 # Redraw all the interface |
300
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
192 self.render_elements(items) |
da53bc29b94a
Add the game interface.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
233
diff
changeset
|
193 else: |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
194 # Redraw only changed labels |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
195 labels = [label for label in labels if label.changed] |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
196 |
387
e1f5dcd4b83e
Display something at the start of a stage.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
384
diff
changeset
|
197 self.render_elements(interface.level_start) |
e1f5dcd4b83e
Display something at the start of a stage.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
384
diff
changeset
|
198 |
345
2c4589370cc6
Display a boss remaining lives and timeout.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
199 if self.game.boss: |
2c4589370cc6
Display a boss remaining lives and timeout.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
200 self.render_elements(interface.boss_items) |
2c4589370cc6
Display a boss remaining lives and timeout.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
343
diff
changeset
|
201 |
323
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
202 self.render_elements(labels) |
2fcdb8966957
Display lives and bombs.
Thibaut Girka <thib@sitedethib.com>
parents:
321
diff
changeset
|
203 for label in labels: |
304
f3099ebf4f61
Update attribute names to reflect the actual interface.
Thibaut Girka <thib@sitedethib.com>
parents:
300
diff
changeset
|
204 label.changed = False |
131
fab7ad2f0d8b
Use Cython, improve performances!
Thibaut Girka <thib@sitedethib.com>
parents:
diff
changeset
|
205 |