Mercurial > touhou
graph
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ecl_vm: implement SetExtendedBulletAttributes.2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletLaunchOffset.2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: fix panic when bullet_interval is zero (disabled).2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.2019-08-17, by Emmanuel Gil Peyrot
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Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: implement the SetBulletAttributes opcodes.2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: nearing the complete list2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: fixes for previous instructions2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: more work2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: more instructions2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: added sibling function and a warning.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add missing quad size override to stdrenderer.2019-08-16, by Emmanuel Gil Peyrot
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Implement a .std renderer, and its associated VM.2019-08-16, by Emmanuel Gil Peyrot
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Implement ECL instructions DelayAttack and NoDelayAttack.2019-08-15, by Emmanuel Gil Peyrot
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Use a struct for difficulty coeffs, so that we can impl Default on it.2019-08-15, by Emmanuel Gil Peyrot
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Rename unknown ECL instructions to better recognise them.2019-08-15, by Emmanuel Gil Peyrot
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Use the same RenderState as PyTouhou in anmrenderer, and normalize color, thanks phaazon!2019-08-14, by Emmanuel Gil Peyrot
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ecl_vm: more instructions.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: instr 100 fix.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Verified some more of ecl_vm.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a parser for the stage background format.2019-08-12, by Emmanuel Gil Peyrot
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Use the requested rank in eclrenderer.2019-08-12, by Emmanuel Gil Peyrot
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Don’t allocate a Vec while reading a String in ECL.2019-08-12, by Emmanuel Gil Peyrot
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Use the correct half-size of the hitbox.2019-08-12, by Emmanuel Gil Peyrot
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Implement update_mode 1 on enemy.2019-08-12, by Emmanuel Gil Peyrot
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Implement ECL instruction 98, for directional sprites.2019-08-11, by Emmanuel Gil Peyrot
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Make rank user-defined in eclrenderer.2019-08-11, by Emmanuel Gil Peyrot
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Use bitflags for the rank, instead of an u16.2019-08-11, by Emmanuel Gil Peyrot
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Implement EclRunner::set_i32 and EclRunner::set_f32.2019-08-11, by Emmanuel Gil Peyrot
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Implement Enemy::update(), which now renders the first fairy from stage 1 perfectly!2019-08-11, by Emmanuel Gil Peyrot
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Implement enough instructions to execute sub 0 from stage 1.2019-08-10, by Emmanuel Gil Peyrot
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Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).2019-08-10, by Emmanuel Gil Peyrot
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Yet more ecl.2019-08-09, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a contructor for enemy, and a new example.2019-08-10, by Emmanuel Gil Peyrot
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Port the Enemy struct from Python, for now without its methods.2019-08-08, by Emmanuel Gil Peyrot
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Add a simpler Sprite::new() which doesn’t override width/height.2019-08-08, by Emmanuel Gil Peyrot
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More ECL stuff.2019-08-08, by Gauvain "GovanifY" Roussel-Tarbouriech
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Up to instruction 34 validated.2019-08-08, by Gauvain "GovanifY" Roussel-Tarbouriech
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Some starting point for ecl_vm.2019-08-08, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add the two generated Rust artifacts to the .hgignore file.2019-08-08, by Emmanuel Gil Peyrot
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Fix SHIFT_JIS parsing to not include nul bytes.2019-08-08, by Emmanuel Gil Peyrot
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Add an ECL parser.2019-08-08, by Emmanuel Gil Peyrot
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Use the merged name of RGB in AnmRenderer.2019-08-08, by Emmanuel Gil Peyrot
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Fix AnmRunner instance in test (requires Prng).2019-08-08, by Emmanuel Gil Peyrot
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Double checked prng.2019-08-03, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a PRNG and use it for anm0 instruction 16.2019-08-03, by Emmanuel Gil Peyrot
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Don’t hardcode my home directory in tests.2019-08-03, by Emmanuel Gil Peyrot
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Remove unused variables.2019-08-03, by Emmanuel Gil Peyrot
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Add an anmrenderer binary.2019-08-02, by Emmanuel Gil Peyrot
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Move interpolators in another module.2019-07-07, by Emmanuel Gil Peyrot
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Implement and use interpolators.2019-07-07, by Emmanuel Gil Peyrot
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Implement better defaults for Sprite, and a beginning of2019-07-04, by Emmanuel Gil Peyrot
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Implement AnmRunner.2019-07-04, by Emmanuel Gil Peyrot
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Add anm0 support.2019-07-03, by Emmanuel Gil Peyrot
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Hello Rust!2019-07-03, by Emmanuel Gil Peyrot
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Add a GLFW implementation of gui.Window.2017-05-14, by Emmanuel Gil Peyrot
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Make sdl.Window inherit from gui.Window, so we can swap implementations.2016-04-14, by Emmanuel Gil Peyrot
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Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.2015-07-09, by Emmanuel Gil Peyrot
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package_data doesn’t work with no package specified, add the pytouhou package back.2015-05-23, by Emmanuel Gil Peyrot
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Remove the music.py script, which was broken since the move to SDL2… long ago.2015-05-20, by Emmanuel Gil Peyrot